Why Educational Design Research

A previous post described educational design research, a method for designing and understanding interventions: Educational Design Research: An Emerging Planning Tool In this post, I continue developing the rationale for using this method. Compared to other planning methods and other methods of gathering data and evidence, educational design research may be perceived as necessitating greater Read More

Barriers to #edtech Efficacy

If information technology is to be used to realize the strategic goal of allowing students to fully participate in the digital world, then it must be appropriately used, properly configured, and reasonably supported. Deficiencies in any of these aspects of technology management are a serious threat to the overall efficacy of the IT managers. To Read More

IT and Control

Early in the history of electronic digital computing, computers were large devices that filled rooms. During this phase of their evolution, the calculation to be performed by the computer was hard-wired into the circuits. Changing the calculation required technicians to physically reconfigure the circuits following the direction of the computer engineers. Lohr (2001) observed the Read More

Data Sources for Understanding #edtech

If we hope to make technology an easy-to-use and useful educational technology that is also secure and reliable, school and technology leaders must gather data to understand the information and instructional technology (I&IT) in schools: Users’ perspectives—There is a rich body of research that supports the conclusion that perceived ease of use and usefulness is Read More

Updating UTAUT Instrument

Technology acceptance is an idea that has recurred in this blog, and with good reason. I have used it as a guiding principle in the design of instructional technology for more than a decade. Specific posts where it is featured are: #edtech for #edleaders: Measuring Technology Acceptance The Application of Technology Acceptance to Educational Design Read More

Usability in #edtech

Usability is a factor that has been recognized as playing a role in the widespread adoption of ICT to meet the strategic and logistic goals of businesses and industries other than education. Designers recognize that usable systems decrease extraneous cognitive load, and thus facilitate knowledge building. In general, usability is associated with the extent to Read More

A Closer Look at Educational Data

Educational data has been a recurring theme on this blog. In this post, I continue considering the nature of data in education and the nature of data in science… comparing and contrasting the two. Constructs and Instruments Scientists are always specific about what they are measuring, and there are accepted methods for measuring these quantities. Read More

#edtech for #edleaders: Internet-only Operating Systems

The newest type of device to enter the educational market is the Internet-only notebook. When these devices were first marketed, they had no functionality without the Internet, but later generations have added some offline functionality. Still, however, these devices are most useful in schools when they are connected to the Internet. The dominant device used Read More

#edtech for #edleaders: Mobile Operating Systems

The two dominant mobile operating systems are Apple’s iOS (which is installed on iPads and iPhones) and Google’s Android operating system (which is installed on a range of tablets and phones). Microsoft makes a version of Windows available for mobile devices and the open source community also makes version of Linux available, but these are Read More

#edtech for #edleaders: On-boarding and IT

There are some tools educators should not be expected to use without direct instruction and IT managers must plan for these needs when newly hired educators are “on-boarded” and to support educators during major transitions. The IT systems that require direct instruction include: • Procedures and credentials for logging on to all systems that are Read More