Technology problems are tame because: we can all easily recognize them as problems (for example, the network doesn’t respond, so we can’t do our work); we have known methods of restoring it (we know how to isolate malfunctioning parts of the system and there are known processes for fixing them) we all agree when they are resolved (we get back Read More
Category: Technology
Student IT Users
A theme I have addressed several times in this blog is the difference between information technology users in schools and technology users in other organizations. In this post, I focus specifically on the characteristics of student user that be unfamiliar to IT managers who learned their craft in businesses and industries. When IT professionals understand Read More
IT & Education: Language Differences
I once served on a committee hiring a professional who was primarily going to serve as network administrator. We were in the second interview, so there were fewer questions and more discussions. The candidate asked, “What can you tell me about the environment?” The superintendent who admitted little knowledge of technology began describing efforts they Read More
Elevator Pitch: Appropriate, Proper, Reasonable IT
Technology that is appropriately used meets the needs of those who provide the mission-critical functions of the organization. For the technology to be reliable, robust, and secure, it must be properly configured. Technology is reasonable if is fits into budgetary limits and aligns with the organization’s policies and mission. If the technology fails to meet Read More
On “Teaching Computers”
When I first started in education, computers were a marginal tool. Literally, they were in a back corner of the classroom and used for special purposes. Over time, they became more central to the curriculum and in the teaching spaces. The question that has interested me recently is “Who is responsible for teaching students how Read More
Natural Learning in Video Games
Caine and Caine (2011) reviewed explored the cognitive engagement that has been designed into video games. They find “popular technology engages children and adults using challenging scenarios, exciting and relevant social issues, collaboration, ownership, relevant engagement, competition, and action” (p. 8); they find these features contribute to a situation in which natural learning occurs. Natural Read More
Warm Closure of IT Repairs
This post continues the theme developed in Cold Closure in #edtech Repairs and Another Take on Cold Closure in #edtech Repairs In the return to in-person teaching, we have discovered that IT systems have degraded. We can’t be surprised by this. IT professional have been overwhelmed with the “to do” list. Until systems are restored Read More
Elevator Pitch on IT Mission Creep
“Mission creep” is a familiar concept. An organization undertakes a project with an intended outcome defined–it is the value that will accrue as the project becomes complete. Over time, the project expands to include more and more outcomes. Before leaders stop to realize it, the original mission has become something far different. In schools, computers Read More
What Papert Said About Technology in Schools
I found this when cleaning up files… in the thesis for my master of arts degree. He wrote it in 1980. I wrote my thesis in 2000. It still appears to be an accurate assessment of our situation. Twenty years ago, Papert perceived education to be on the verge of a technologydriven revolution that sounds Read More
Don’t be this Principal
I’ve been cleaning out my Google Drive account along with some other older files. I’m trying to reduce both the physical and digital clutter in my places and spaces. Here is an interesting story rescued from that clutter: We have a new fleet of largely dysfunctional computers. Two months ago, the principal invited me to Read More